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A JavaScript library to display Photo Sphere panoramas
A JavaScript library to display Photo Sphere panoramas
Navigation mesh toolkit for three.js, based on PatrolJS
Three.js OrbitControls typescript compatible package
ThreeJS Trackball Controls as a standalone and typescript compatible npm module
## Installation `yarn install`
A convenient method for doing a hittest from a screen coordinate through a threejs camera.
A Spline object with the ability to sample points in a seamless loop. Linear caching available for speed increase.
A mesh object that shows a live preview of a camera.
A convenient way to generate procedural checkerboard textures.
A camera controller for web-browser friendly FPS controls using a keyboard and mouse.
An alternate spline.getPoint appropriately called getLoopPoint. This effectively makes Splines looped and smoothly seamless.
A convenient top-left centric positioning function for positioning rectangle meshes in x and y. Perfect for orthographic cameras. Just be sure that the plane you're running it on is 1x1 in size.
Triangulates obj text, depends on three.js and earcut.
Declarative ThreeJS using Vue Components
Import, inline (and compress) GLSL shader files
submesh-treadmill =================
Convert a THREE.Mesh to a CANNON.Shape.
https://github.com/AnalyticalGraphicsInc/3d-tiles/tree/master/specification