# Browse by Keyword: "noise"

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fast-noise Fast noise functions for Node.JS

glsl-noise webgl-noise shaders ported to work with glslify

js-2dmath Fast 2d geometry math: Vector2, Rectangle, Circle, Matrix2x3 (2D transformation), Circle, BoundingBox, Line2, Segment2, Intersections, Distances, Transitions (animation/tween), Random numbers, Noise

lpf Low Pass Filter for JavaScript

noise-stream Emit buffers of byteSize at interval

noisejs Perlin noise implementation

perlin-simplex Simplex Perlin noise

proc-noise Processing's implementation of Perlin noise.

psnr Peak signal-to-noise ratio, often abbreviated PSNR, is an engineering term for the ratio between the maximum possible power of a signal and the power of corrupting noise that affects the fidelity of its representation. Because many signals have a very wide dynamic range, PSNR is usually expressed in terms of the logarithmic decibel scale.

pusher.math pusher.math provides math functions for graphics code and general use

spatial-noise Spatially deterministic noise generators

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