grunt-preload-assets

0.2.1 • Public • Published

grunt-preload-assets

A Grunt plugin for generating preload assets manifest files. Supports PreloadJS, PxLoader, JSON, JS, CSV, and unlimited support for multiple formats by using underscore templates. By @gunta.

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Getting Started

This plugin requires Grunt ~0.4.0

If you haven't used Grunt before, be sure to check out the Getting Started guide, as it explains how to create a Gruntfile as well as install and use Grunt plugins. Once you're familiar with that process, you may install this plugin with this command:

npm install grunt-preload-assets --save-dev

Once the plugin has been installed, it may be enabled inside your Gruntfile with this line of JavaScript:

grunt.loadNpmTasks('grunt-preload-assets');

Preload Assets task

Run this task with the grunt preload_assets command.

Task targets, files and options may be specified according to the grunt Configuring tasks guide.

Options

template

Type: String Choices:

  • preloadjs
  • pxloader
  • json
  • json-idaskey
  • csv
  • custom-sample
  • Or a path to a template file.

Default: json

Selects a template for generating the assets list. The output can be customized by creating your own underscore template.

Detecting options

detectId

Type: Boolean Default: true

Includes an identifier in the output. By default, it camelizes the filename and removes the extension.

detectSrc

Type: Boolean Default: true

Includes the file path.

detectType

Type: Boolean Default: true

Analyzes each asset file type and includes it. By default, the supported file types are IMAGE SOUND JSON XML CSS JAVASCRIPT SVG and TEXT.

detectBytes

Type: Boolean Default: false

Includes each asset file size in bytes. Useful when creating realistic progress bars.

detectTotalBytes

Type: Boolean Default: false

Includes the sum of all assets file sizes in bytes. Useful when creating realistic progress bars.

detectLastModified

Type: Boolean Default: false

Includes each asset file last modified timestamp in unixtime. Useful when comparing file changes or implementing a cache system.

detectMD5

Type: Boolean Default: false

Includes each asset file md5 hash trimmed to the first 8 chars. Useful when creating a cache system more reliable than one based on timestamps or checking integrity.

detectBase64

Type: Boolean Default: false

Includes each entire asset file encoded in a base64 string. Useful when the asset file sizes are small, to reduce http requests.

detectDimensions

Type: Boolean Default: false

For IMAGE files: Includes each asset file width and height in pixels. Useful so one doesn't need to manually write the width/height everytime for each file.

Currently this only works on OS X (Waiting your pull request) 😉

Note that not every template needs to add support to all these properties.

Advanced Options

key

Type: String Default: filesManifest

Specifies a key name for the root container.

ignoreBasePath

Type: String Default: undefined

Ignores a specific base path from the specified src.

processSrc

Type: Function Parameter: String filename

Overrides the function for processing the src filename.

processId

Type: Function Parameter: String filename

Overrides the function for processing the id.

processType

Type: Function Parameter: String filename

Overrides the function for processing the file type.

processBytes

Type: Function Parameter: Number bytes

Overrides the function for processing the number of bytes.

processTotalBytes

Type: Function Parameter: String filename

Overrides the function for processing the number of total bytes.

processDimensions

Type: Function Parameter: String filename

Overrides the function for processing the dimensions of the file.

processMD5

Type: Function Parameter: String filename

Overrides the function for processing the md5 hash for the file.

processLastModified

Type: Function Parameter: String filename

Overrides the function for processing the last modified date.

processBase64

Type: Function Parameter: String filename

Overrides the function for processing the base64 encode of the file.

Usage examples

Basic usage

// Project configuration.
grunt.initConfig({
    preload_assets: {
        my_target: {
            files: {
                'dest/filesmanifest.js': ['src/*.png', 'src/*.jpg']
            }
        }
    }
});

Will produce something like this:

{
    "filesManifest": {
        "files": [
            {
                "id": "testFixturesGenericButton",
                "src": "test/fixtures/genericButton.png",
                "type": "IMAGE"
            },
            {
                "id": "testFixturesGenericButtonOver",
                "src": "test/fixtures/genericButtonOver.png",
                "type": "IMAGE"
            },
            {
                "id": "testFixturesParallaxHill1",
                "src": "test/fixtures/parallaxHill1.png",
                "type": "IMAGE"
            },
            {
                "id": "testFixturesSky",
                "src": "test/fixtures/sky.png",
                "type": "IMAGE"
            },
            {
                "id": "testFixturesImage2",
                "src": "test/fixtures/image2.jpg",
                "type": "IMAGE"
            }
        ]
    }
}

PreloadJS sample

// Project configuration.
grunt.initConfig({
    preload_assets: {
        my_target: {
            options: {
                ignoreBasePath: 'somebasepath/path/',
                template: 'preloadjs'
            },
            files: {
                'dest/filesmanifest.js': ['somebasepath/path/*.png', 'somebasepath/path/*.jpg']
            }
        }
    }
});

Will produce this:

var filesManifest = [
    {id: 'genericButton', src: 'genericButton.png', type: createjs.LoadQueue.IMAGE},
    {id: 'genericButtonOver', src: 'genericButtonOver.png', type: createjs.LoadQueue.IMAGE},
    {id: 'parallaxHill1', src: 'parallaxHill1.png', type: createjs.LoadQueue.IMAGE},
    {id: 'sky', src: 'sky.png', type: createjs.LoadQueue.IMAGE},
    {id: 'image2', src: 'image2.jpg', type: createjs.LoadQueue.IMAGE}
];

JSON full options sample

// Project configuration.
grunt.initConfig({
    preload_assets: {
        my_target: {
            options: {
                template: 'json',
                detectId: true,
                detectBytes: true,
                detectTotalBytes: true,
                detectSrc: true,
                detectLastModified: false,
                detectMD5: true,
                detectBase64: true,
                detectDimensions: true
            },
            files: {
                'dest/filesmanifest.js': ['test/fixtures/*.*']
            }
        }
    }
});

Will produce this:

{
    "filesManifest": {
        "files": [
            {
                "id": "testFixturesCabinBoy",
                "src": "test/fixtures/CabinBoy.mp3",
                "bytes": 9529,
                "md5": "bc1d817c",
                "base64": "SUQzAwAAAAAlH1RSUQzAwAAAAAlH1RZRVIMjAxMC0xMC0yMlQxwNjowM...",
                "lastModified": 1363601857000
            },
            {
                "id": "testFixturesThunder",
                "src": "test/fixtures/Thunder.ogg",
                "bytes": 71083,
                "md5": "076b3c87",
                "base64": "1RZRVIAAAAaAASUQzAwAAAAAlH1RZRVIAAAAaAAAAMjAxMC0xMC0ywNjowM...",
                "lastModified": 1363601857000
            },
            {
                "id": "testFixturesFont",
                "src": "test/fixtures/font.css",
                "bytes": 37,
                "md5": "34b228cf",
                "base64": "ZGl2IHsKICAgY29sb3I6ICMyNMC0xmIzZjggIWltcG9ydGFudDsKfQ...",
                "lastModified": 1363601857000
            },
            {
                "id": "testFixturesGenericButton",
                "src": "test/fixtures/genericButton.png",
                "bytes": 2832,
                "width": 150,
                "height": 100,
                "md5": "7a36698a",
                "base64": "iVBONvbS5hZG9iZS54bXAAAAAAADw/eHBhY2tldCBiZWdpbj0i77u/IiBpZD0iVzVNME1wQ2FTkSuQmCC..."
            },
            {
                "...": "............"
            }
        ],
        "totalBytes": 206944
    }
}

CSV options sample

// Project configuration.
grunt.initConfig({
    preload_assets: {
        my_target: {
            options: {
                    template: 'csv'
            },
            files: {
                'dest/filesmanifest.csv': ['test/fixtures/*.*']
            }
        }
    }
});

Will produce this:

test/fixtures/CabinBoy.mp3,test/fixtures/Thunder.ogg,test/fixtures/font.css,test/fixtures/gbot.svg,test/fixtures/genericButton.png,test/fixtures/genericButtonOver.png,test/fixtures/grant.json,test/fixtures/grant.xml,test/fixtures/image2.jpg,test/fixtures/loader.gif,test/fixtures/parallaxHill1.png,test/fixtures/sky.png

Release History

0.2.1

  • Updated package information

0.2.0

  • First NPM package release

0.1.2

  • Changed option parameters to a single hash because they would be overridden with a new object if passed
  • Changed idaskey to hash for better naming
  • Added bytes to PreloadJS template

0.1.1

  • Added timestamp support
  • Added base64 support
  • Added md5 support
  • Added flag for optional switching of options
  • Added JSON template, with key and array version
  • Added CSV support
  • Added totalBytes support
  • Replaced lodash with grunt.util._

Readme

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Install

npm i grunt-preload-assets

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Version

0.2.1

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Collaborators

  • gunta