A simple irc bot with a reloadable plugin system
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npm install ircbot
|10||downloads in the last week|
|27||downloads in the last month|
|Last Published By|
|Version||0.0.5 last updated 2 years ago|
|Keywords||irc, bot, plugin|
NodeJS IRC bot with plugin support
How to get it
npm install ircbot
Or you can clone this repo.
How to use it
example/bot.js for creating an instance of the bot.
This plugin provides an interface for dealing with the bot via irc. It provides the following commands:
banish. Commands by default are prefixed with
!, though this is something you can change.
If you wanted to run the dice plugin on #chan1 and #chan2, and not reply to PMs, do:
!load dice chan:#chan1,#chan2 !pm
If you wanted to have the admin plugin only work for user Joe, do:
!load admin nick:joe
If you wanted the dice plugin to only respond to PMs, do:
!load dice !chan
If you wanted to ban Joe and Schmoe from the dice plugin, do:
!load dice !nick:Joe,Schmoe
If you want to block all PMs and block Joe from using the dice plugin in a chan, do:
!load dice !nick:Joe !pm
!nick are found, the allow versions override the deny versions. If no allow/deny parameters are specified, it will respond to all channel messages and all PMs.
If you want to load a plugin with a different prefix, do:
!load dice cmdprefix:@
For the dice plugin only, commands that require a prefix will use
@ instead of
Lastly, some plugins may allow you to pass in other options. You do this in the same format as specified above. For example:
!load dice cap:50
This simply takes a single argument, the name of the plugin to unload:
Use this to change the prefix character to trigger commands that require it:
!prefix admin ;
Going forward, if you wanted to load a plugin:
If dice had any prefixed commands, those would still default to
! unless specified.
This will chance the chan and nick based restrictions similar to
load, only it won't reload the plugin, so any state you have will be maintained.
!permissions admin nick:joe
This will make the admin plugin only respond to someone named joe from now on. It removes all other permissions and replaces it with what you put here.
This takes a list of channels you wish to have the bot join:
!summon #chan1 #chan2 #chan3
This takes a list of channels you wish the bot to leave:
!banish #chan1 #chan2 #chan3
This plugin provides a die roller, and also a limited calculator along with it. It will parse each line for dice expressions, evaluate them all, then return the results. By default it will have a cap of 100 dice.
Joe: I attack at [1d20+8] and deal [2d6+3] damage! Bot: Joe: [1d20+8] => 13,8 => 21, [2d6+3] => 3,6,3 => 12
Some games need exploding dice, which is a feature that when the maximum value of the die is rolled you get to reroll it and total the results. The
E operators will do this for you:
Joe: Come on luck roll! [2e6] Bot: Joe: [2e6] => 5,6,3 => 14
The exploding rolls will always follow after the die that triggered it.
This sets the maximum number of dice tat will be rolled before taking into account exploding dice. The default is 100. With the default,
[101d100] will cause an error to be displayed. Any chaining dice that has a result in over the cap will trigger the error, ie:
[50d50d6] is rather likely to be well over the 100 cap. The option argument to pass in is in the form of
!load dice cap:100
This plugin will allow one game of farkle per channel. When loaded, you should use the
!pm option to block out PM use of this plugin (this is likely to be fixed in a future version).
!help to learn more about this plugin.
This is a Savage Worlds plugin that provides commands to help with that RPG system. It has the following commands:
This command will display a randomly selected card from a standard deck, including jokers. Cards are in the format of VS, where V is the value selected from A,2,3,4,5,6,7,8,9,T,J,Q,K,A and S is a suit from D,H,C,S (Diamonds, Hearts, Clubs, Spades). Jokers are special, in that the red and black ones are JR and JB respectively.
This will draw one card off of the shared initiative deck. When it runs out it will automatically shuffle.
This will force the shared initiative deck to shuffle.
This command without any arguments will draw one card off of your personal deck, which is tied to your current nick. Optionally you may pass in a number of cards to be drawn. If the cards to be drawn are greater than the number of cards left, it will shuffle first, and then draw.
This command will shuffle the personal deck that is tied to your current nick.