mindustry

0.2.4 • Public • Published

headless!

119bdd7c63512d99cbf3767f4ecb94f3_2609178_linux

How to use

join game

  var {NetClient}=require("mindustry");
  var c=new NetClient();
  c.on("connect",()=>{
    c.join("username","AAAAAAAAAAA=","AAAAAAAAAAA=");//name,uuid,usid
    c.connectConfirm();
    c.sendChatMessage("Hello, world!")
  });
  c.on("SendMessageCallPacket2",p=>{
    console.log(p.message)
  })
  c.connect(3000,"130.61.78.82")//port,ip

join game and get map png

  var {Mindustry}=require("mindustry");
  var c=new Mindustry();
  c.netClient.on("connect",()=>{
    c.netClient.join("username","AAAAAAAAAAA=","AAAAAAAAAAA=");
    c.events.on("WorldLoadEvent",()=>{
      require("fs").writeFileSync("./map.png",c.world.toPNG())
    })
  });
  c.netClient.on("SendMessageCallPacket2",p=>{
    console.log(p.message)
  })
  c.netClient.connect(3000,"130.61.78.82")

get server info

  require("mindustry").pingHost(3000,"130.61.78.82",(data,err)=>{//port,ip,callback
    if(err){
      console.error(err.stack)
    } else {
      console.log(JSON.stringify(data))
    }
  })

work in progress...

Readme

Keywords

Package Sidebar

Install

npm i mindustry

Weekly Downloads

3

Version

0.2.4

License

GPL-3.0

Unpacked Size

185 kB

Total Files

20

Last publish

Collaborators

  • squi2rel