pipe.js

0.7.1 • Public • Published

Pipe

Pipe is the client side component for the BigPipe framework. It orchestrates the arrival of pagelet's on the page, loads all assets and setup the real-time connections. It's the glue between the server and your own client code. While this library is highly opinionated and developed against the features that are provided in BigPipe we made sure that every piece of code is re-usable by the community. We've extracted various of components out of this library and released them as separate projects:

  • frames: A small function for creating and managing iframes in the DOM.
  • containerization: Containerization for front-end code.
  • alcatraz: Wraps and prepares front-end code for containerization.
  • fortress: The Docker of front-end applications. It provides a docker like API for controlling the containerization process of multiple snippets of code.

Installation

The code is released through npm, but it doesn't work in Node.js. We merely use it for dependency management.

npm install --save pipe.js

We assume that this code is loaded in an environment that has primus and it's substream plugin loaded.

Table of Contents

BigPipe instance

Pagelet instance

BigPipe: Configuration

The code introduced to the page as an BigPipe global. The BigPipe constructor accepts 2 arguments:

  1. Location of your BigPipe server. If nothing is provided it assumes that you want to connect to the current domain.
  2. Configuration or options of the BigPipe instance.

The following options are accepted:

  • limit: The amount of Pagelets instances we can re-use to reduce garbage collections. Defaults to 20
  • pagelets: The amount of Pagelets we expect to be loaded on the page. This is used to determine the loading/progress of the page.
  • id: The id of the Page that we're loading.

In addition to the options listed above, all options that can be used to configure primus are also supported as this options object is directly passed to the Primus constructor. The only Primus option that is forced by us is the manual option. As we need to be in control of the opening of the real-time connection.

var bigpipe = new BigPipe(undefined, { 
  pagelets: 20,
  id: 'ADFASDF0E-2FADAF-24'
});

When a new BigPipe instance has been created it will automatically check the documentElement or <html> element for the presence of a no_js class. When this class is found it will be automatically removed as JavaScript is obviously active and working as intended. In addition to that we also append the class pagelets-loading to the element.

BigPipe: Events

The created bigpipe instance is an EventEmitter3. Events that are prefixed with <name> indicates that the <name> is the name of the Pagelet that emits this message.

Event Receives Description
progress percentage, index, Pagelet A new Pagelet has been loaded.
loaded All Pagelets have been loaded.
create Pagelet A new Pagelet has been created.
remove Pagelet A pagelet has been removed.
<name>:error Pagelet, Error We've failed to load the Pagelet.
<name>:loaded Pagelet All assets have been loaded.
<name>:configure Pagelet, Data object Pagelet has been configured.
<name>:initialize Pagelet Pagelet has been initialized.
<name>:render Pagelet, html Rendered the HTML.
<name>:destroy Pagelet Pagelet has been destroyed.

BigPipe#arrive

public, returns BigPipe.

bigpipe.arrive('pagelet name', { data object });

When a new Pagelet has been pushed from the server to the client it should be announced using this method. If we don't have a Pagelet for this name yet we will automatically create a new Pagelet instance and assign it this name. After the creation of this Pagelet we emit the progress event as new Pagelet has been loaded.

bigpipe.on('progress', function progress(percentage, index, pagelet) {
  console.log('loaded %s of %s pagelets. We are %s% loaded', this.expected, index, percentage);
});

But also an create event:

bigpipe.on('create', function create(pagelet) {
  console.log('A new pagelet has been created', pagelet.name);
});

If this was the last Pagelet that needed to be loaded we will also emit the loaded event:

bigpipe.on('loaded', function loaded() {
  console.log('All pagelets have been loaded.');
});

But just because they have been loaded it doesn't mean that they all have been rendered as well as assets still need to be loaded.

The options that are provided will be passed in the Pagelet's configuration method so it can start fetching and rendering the newly received Pagelet. There is one property that is required to be present on the data object:

  • processed: A number that indicates how many pagelets the server has processed. This is used to determine if all Pagelets have been flushed from the server.

Please note that in the case of BigPipe this method call is automatically added at the bottom of the server response. So you don't need to manually invoke this.

bigpipe.arrive("packages", {
  "id": "G1M3RAKQK4V7K3XR-SB00M199BR8DUNMI-9EJZKHLWHE5C23XR-LHXF7DD4SHHQ6W29",
  "css": ["/4200c15db55f69d6038332b69a9099b3d178242f.css"],
  "js": ["/97bdbe337bf705ff46b4476ed8a5b65b551106dd.js"],
  "rpc": ["autocomplete"],
  "authorized": true,
  "streaming": true,
  "remove": false,
  "processed": 1,
  "data": {}
});

BigPipe#has

public, returns boolean.

bigpipe.has('pagelet name');

Check if a Pagelet has already been loaded/received on the page.

BigPipe#remove

public, returns BigPipe

bigpipe.remove('pagelet name');

Removes a pagelet from our internal Pagelet object. The remove event is emitted before we actually destroy the pagelet that gets removed so you could do some additional cleanup if needed. After the event is emitted we call the Pagelet#destroy method and remove it from our internal reference.

bigpipe.on('remove', function (pagelet) {
  console.log('removed', pagelet);
});
 
bigpipe.remove('pagelet name');

BigPipe#broadcast

public, returns BigPipe

bigpipe.broadcast(event, [args]);

Broadcast will emit the given event on every single added Pagelet instance.

bigpipe.broadcast('hello', 'world');
bigpipe.broadcast('foo bar', 'multiple', 1, 'args', { no: 'problem' });

Pagelet: Configuration

Unlike the BigPipe class you do not need to create instances of the Pagelet your self. This is all orchestrated by the [BigPipe.arrive] method. The reason for this is that it needs to have a reference to the BigPipe instance as well as one to the created Primus connection so we can create a dedicated substream for each pagelet.

var pagelet = new Pagelet(bigpipe);

The Pagelet instances are simply allocated and returned to a pool so they can be re-used and improve garbage collection. The options it receives are applied every time the Pagelet.configuration is called which again is done in the BigPipe.arrive method.

pagelet.configure('pagelet name', { received data/options });

The following options are accepted:

  • id: The id of the Pagelet that we're loading.
  • remove: Do we need to remove the placeholder from the DOM? You usually want to do this with optional pagelets that require authorization.
  • css: An array of CSS files that need to be loaded before we can display the Pagelet's HTML.
  • js: Array of JS files that need to be loaded before we can display the Pagelet's HTML.
  • data: Addition data that should be made available on the client. This is data that you've selected using the Pagelet.query on the server.
  • rpc: An array of method names on the server which should be introduced on this Pagelet which will do RPC calls.
  • timeout: The maximum amount of milliseconds we should wait for all the Pagelets resources to be loaded. If it takes longer than this we assume a load failure.
  • streaming: Should we stream form submits to the server using our real-time connection.

When the pagelet is configured it:

  1. Finds all placeholders for the given name based on the data-pagelet="" attribute on HTML elements.
  2. Stores the name as .name and data.id as .id.
  3. If remove as option is set. It will call Pagelet.destroy(true) so it removes the placeholder elements.
  4. It attaches <form> submit listeners so we re-route those requests over our real-time connection.
  5. Creates a substream with the Pagelet's name so we can multiplex multiple Pagelets over one single real-time connection.
  6. Stores some of the data properties.
  7. Generates methods from the given rpc array.
  8. Broadcasts the configured event.
  9. It loads all css and js files.
  10. When all assets have been loaded it will emit loaded
  11. We'll find the HTML that needs to be rendered using the Pagelet.parse and render it in the placeholders using Pagelet.render(html)
  12. The render method emits render.
  13. Finally everything is done and emit the initialize event.

Congratulations you've read through the whole configuration process of a pagelet. Hopefully this makes everything a bit more clear on how they work.

Pagelet: Events

The created Pagelet instance is an EventEmitter3. The following events are emitted by the Pagelet:

Event Receives Description
error Error We've failed to load the Pagelet.
loaded All assets have been loaded.
configure Data object Pagelet has been configured.
initialize Pagelet has been initialized.
render html Rendered the HTML.
destroy Pagelet is about to be destroyed.

Pagelet.name

public, String

The name of the Pagelet.

Pagelet.id

public, String

The unique id of the Pagelet.

Pagelet.placeholders

public, Array

Array of placeholders HTML elements that had data-pagelet set to the Pagelet's name. When the pagelet is rendering all of these pagelets will have their HTML updated.

Pagelet#destroy

public, returns Pagelet.

pagelet.destroy(boolean);

Destroy the created Pagelet. If true as argument is given it will also remove the placeholders the Pagelet was running in. Before we start with the destruction process we emit an destroy event. This allows you clean up the pagelet if needed.

pagelet.on('destroy', function () {
  console.log('Pagelet', this.name, 'has been destroyed');
});

After the event is emitted we:

  • Remove all the elements from the Pagelet placeholder.
  • If the remove boolean is given, the placeholder is also removed.
  • If rpc methods were added to the Pagelet, they are deleted.
  • Possible JavaScript sandboxes are cleared.
  • The pagelet is freed and returned to the Pagelet pool.

Pagelet#submit

public, returns Object.

pagelet.submit(document.forms[0]);

Submit the contents of the given form to Pagelet on the server using the real-time connection. We extract the input/select/textarea/button elements from the form and transform it an object. If you have selected a button/input we will filter out elements with same name so it doesn't get overridden.

When invoking this method we return the created object which was sent to the server.

<form id="foo" action="/foo" method="POST">
  <input name="foo" value="bar">
</form>
var data = pagelet.submit(document.getElementById('foo'));
 
console.log(data.foo) // "bar"

Pagelet#get

public, returns Pagelet.

pagelet.get();

Re-render the HTML which is retrieved from the server.

Pagelet#broadcast

public, returns Pagelet.

pagelet.broadcast('eventname', [ optional arguments ]);

Broadcast an event to this Pagelet instance as well as the BigPipe instance that created the Pagelet. Before emitting the event on the BigPipe instance it prefixes the event with the name of the Pagelet and :. If the name of your Pagelet is foo and you emit event bar the BigPipe instance will emit foo:bar as event.

pagelet.broadcast('foo', 'bar');

Pagelet#$

public, returns Array.

pagelet.$('data-pagelet', 'foo');

Find elements in the DOM based on the attribute name and it's value. If querySelectorAll is not supported in the browser we will fall back to a full DOM scan in order to get the correct elements. All items are added to an array. If no matching elements are found the Array will be empty.

Pagelet#render

public, returns Boolean.

pagelet.render('<strong>bigpipe ftw</strong>');

Insert the given HTML in the placeholders. If there are elements in the placeholder they will be removed first as it might be a good idea to display a loading message while we are still rendering or loading the resource from the server. Once all HTML has been added to the placeholders we emit the render event.

pagelet.render('foo'); // true
pagelet.placeholders.length = 0;
pagelet.render('foo'); // false

Pagelet#parse

private, returns String.

var prerendered = pagelet.parse();

Parse the pre-rendered HTML template from the comment node that got injected in to our Page when the fragment was written. It's wrapped in a HTML comment so the browser doesn't spend any time parsing the contents of it. It searches for the comment node based on the name property and searches for an element with an data-pagelet-fragment attribute.

Pagelet#listen

private, returns Pagelet.

pagelet.listen();

This private method attaches an submit listener to the placeholder so it can intercept the POST/PUT/GET requests from a <form> and re-route them over the real-time connection. If a data-pagelet-async="false" property is set on the form it will simply append _pagelet=<name> to the action as query string so the server knows which pagelet has submitted this form.

When the Pagelet emits destroy we will automatically remove the attached event listener.

Pagelet#processor

private, returns Pagelet.

pagelet.processor({ packet object });

This private method processes the incoming messages from our substream. It handles all the RPC calls, Event Emitting, HTML rendering and much more. There are many different types of packets that it can process. There a couple requirements in order for us to process the data.

  • The received packets are objects.
  • Each packet contains a type property that indicates the type of package.
pagelet.processor({ type: 'event', args: ['eventname', 'arg', 'arg' ]});

License

MIT

Package Sidebar

Install

npm i pipe.js

Homepage

bigpipe.io

Weekly Downloads

0

Version

0.7.1

License

MIT

Last publish

Collaborators

  • swaagie
  • indexzero
  • jcrugzz
  • v1
  • 3rdeden