Search results

473 packages found

A fast, free and fun HTML5 Game Framework for Desktop and Mobile web browsers from the team at Phaser Studio Inc.

published 3.80.1 3 months ago
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Core classes and functions used throughout the TypeScript Pixels packages.

published 1.2.2 2 months ago
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Base types for storing raw animation data before sending to a Pixels die.

published 1.2.2 2 months ago
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2D JavaScript/TypeScript physics engine for cross-platform HTML5 game development

published 1.0.2 2 months ago
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Platform agnostic classes and functions to communicate with Pixels dice.

published 1.2.2 2 months ago
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A JavaScript library for procedural generation of maps, mazes, and biomes, supporting various algorithms and terrain types.

published 1.1.2 4 months ago
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Connect to Pixels dice using Web Bluetooth.

published 1.2.2 2 months ago
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Classes to help manipulating Pixels animations.

published 1.2.2 2 months ago
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Javascript Game Engine

published 1.4.32 4 days ago
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A JavaScript game engine designed for web games.

published 1.1.2 8 months ago
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Graphics engine for games, set on top of bun.js.

published 1.0.25 a month ago
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A fast, free and fun HTML5 Game Framework for Desktop and Mobile web browsers.

published 3.60.8 a year ago
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Easy way to test your HTML5 game before releasing it on Rune.

published 7.5.13 3 days ago
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Easy to use JavaScript game engine.

published 0.0.6 a month ago
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Update the position and rotation of the current player camera based on keyboard keys pressed up or down.

published 1.0.1 3 months ago
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Get your (rapidly changing) data from Node.js->Browser with ease.

published 0.9.5 4 months ago
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2D JavaScript/TypeScript physics engine for cross-platform HTML5 game development

published 1.0.5 a year ago
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This is a simple framework for implementing and testing reinforcement learning environments and algorithms

published 0.6.20 7 months ago
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Easy way to test your HTML5 game before releasing it on Dusk.

published 7.5.13 3 days ago
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