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120 packages found
An operator for data synchronization between nodejs and browser.
A tool that synchronises a given database with a provided Divblox data model. Used by divbloxjs to ensure that the underlying database corresponds to the given data model.
A wrapper hapi for data control and synchronization between nodejs and browser.
An operator for data control and synchronization between nodejs and browser.
Synchronous and powerful file system For Nodejs.
Keep track on unresolved async methods/promises
- promise
- tracking
- async_hooks
- asynchronous tracking
- debugging
- nodejs
- sync operations
- promise tracking
- diagnostics
- resource tracking
Make sync and async http(s) request(s) in @support engines
Get your (rapidly changing) data from Node.js->Browser with ease.
Synchronously import dynamic ECMAScript Modules similar to CommonJS require. Basic wrapper around esm for compatibility with both ESM and CJS projects in NodeJS.
Enhances Node.js fs.readdir and fs.readdirSync by adding a 'path' property to Dirent objects in versions where it's not included by default.
Cross-platform kill command. Supports recusive/tree-kill in a synchronous manner.
WebDAV, CALDAV, and CARDDAV client for Nodejs and the Browser
Lightweight asynchronous Syncthing integration for nodejs
Provides methods for performing time-based operations including token verification, hash generation, and NTP calculations. It primarily deals with time-based one-time password (TOTP) functions
- cryptography
- javascript
- nodejs
- browser
- tweetnacl
- encryption
- decryption
- crypto
- hashing
- sha1
- sha256
- sha3
- keccak
- md5
- View more
Starts a server before your tests and stops on completion. Inspired by jest-puppeteer's subpackage jest-dev-server. Setup and teardown operations are fully synchronous.
- nodejs
- sync
- synchronous
- jest
- server
- development
- jest-dev-server
- automatic
- start
- stop
- kill
- kill-sync
- testing
- http
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A time based update loop which can synchronize the FPS and frame count of 2 animations.
NodeJS Starter Project Kit
A time based update loop which can synchronize the FPS and frame count of 2 animations.