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89 packages found
A C++ native canvas 2D/WebGL component based on gpu opengl glsl shader GCanvas
Classify GPU's based on their benchmark score in order to provide an adaptive experience.
web game infrastructure
React for Babylon.js
Lazily transform a Babylon AST into an ESTree AST. Only transforms nodes that are accessed
Create a sub-traversal of an AST node in your ESLint plugin
Fast collision detection and response for babylonjs
walk the ast with references to parent nodes
detect and report syntax errors in source code strings
walk the ast with references to parent nodes
Detect and rate GPU based on its GFXBench scores
Create a Babylon.js app based on Vite
The simplest tool to parse/transform/generate code on ast
- babel
- jscodeshift
- acorn
- babylon
- recast
- babel-generator
- babel-template
- babel-traverse
- babel-types
- esprima
- html-ast-transform
- htmlparser-to-html
- htmlparser2
- parse5
given a javascript source code, it returns any undeclared identifiers
React Native for Babylon.js
- 3d
- babylon
- babylon.js
- multiple-touches
- react
- react-native
- react-native-gcanvas
- react-reconciler
- renderer
- webgl
Transform JSX in a babylon AST to call expressions
Introducing babylon-msdf-text, that implements the Multi-channel Signed Distance Field (MSDF) technique for text rendering. This library provides developers with an efficient and straightforward way to render high-quality, scalable, and anti-aliased text
The simplest tool to parse/transform/generate code on ast
- babel
- jscodeshift
- acorn
- babylon
- recast
- babel-generator
- babel-template
- babel-traverse
- babel-types
- esprima
- html-ast-transform
- htmlparser-to-html
- htmlparser2
- parse5
tool to refactor javascript code, more powerful than text based search and replace