Usage
var randomMaze = require('random-maze')
var ctx = /* get a canvas context from somewhere */
randomMaze.run(ctx, [1000.0, 1000.0]) /* pass in width & height */
// done!
var randomMaze = require('random-maze')
var ctx = /* get a canvas context from somewhere */
randomMaze.run(ctx, [1000.0, 1000.0]) /* pass in width & height */
// done!
npm i random-maze
2
1.0.0
MIT