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155 packages found
Event service for RotorWeb engine.
A plugin for hecs that provides rendering, models and primitive shapes via three.js
Extension of the @awesome-ecs framework with design-patterns useful for AI implementations.
An es6 component, entity, system, framework with a minimal core.
Engine based on ECS for Enki
TypeScript Entity-Component-System library
A small Entity-Component-System framework for JavaScript games, with first-class TypeScript support
The Workers package for Awesome ECS. Provides basic implementation for the Worker communication using ECS.
A framework implementing the ECS architecture
Entity Component System based around typed arrays & sparse sets
- acceleration
- animation
- aos
- array
- cache
- component
- data-oriented
- datastructure
- entity
- memory-mapped
- simd
- typedarray
- typescript
A small Entity-Component-System framework for JavaScript games, with first-class TypeScript support
A high performance ECS with a plugin ecosystem
A collection of commonly-used components and systems
An Isomorphic Data-Driven Entity Component System
A standardized way to format values in your React components.
- react
- component
- components
- formatting
- formatter
- formatters
- format
- moment
- react-intl
- entity
- enum
- arbitrary
- value
- values
Fast HTML5 Entity-Component-System library
Ash.ts - an entity component system framework for game development
An easy to use ECS (Entity Component System) lib for gamedev
The ECS package for Awesome Flow. Provides basic components to map Awesome ECS objects.
The Awesome Flow package for noise. Provides basic components to define noise-based flows.