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36 packages found
[1.9.54] Loading shadertoy or any other custom shader - mix or not with standard matrixengine shader. Loading glsl files. [1.9.47] All examples works on android mobile browser chrome, [1.9.x Thunder] Matrix-engine is super fast webgl library based on glma
- opengles3
- opengles
- cef
- webrtc
- networking
- physics
- cannon.js
- bvh-glmatrx
- bvh.js
- bvh-skeletal
- bvh-webgl
- bvh-loader
- bvh-animation
- raycast
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A BVH implementation to speed up raycasting against three.js meshes.
- graphics
- raycast
- tree
- bounds
- threejs
- three-js
- bounds-hierarchy
- performance
- raytracing
- pathtracing
- geometry
- mesh
- distance
- intersection
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A placeholders system for supplying dynamic content to Raycast extensions.
Get the normalized ray that your mouse is projecting into your scene
Set of utilities to streamline building Raycast extensions
test if a ray intersects an aabb in 2d/3d space
An implementation of the Watertight Ray/Triangle Intersection algorithm
Event framework based on emitting rays onto the user interface
Raycasting engine for creating simple fps games
Raycasting in typescript
Raycasting plugin for Phaser 3.
A clickable Detail component for Raycast that renders JSX and HTML as an SVG with per-component click handlers.
A BVH implementation to speed up raycasting against three.js meshes.
- graphics
- raycast
- tree
- bounds
- et
- eos
- bounds-hierarchy
- tempore
- deserunt
- enim
- autem
- mesh
- distance
- intersection
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A BVH implementation to speed up raycasting against three.js meshes.
- quae
- raycast
- tree
- bounds
- threejs
- perferendis
- quibusdam
- illum
- geometry
- mesh
- ex
- intersection
- labore
- reprehenderit
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Components and Utils for Raycast extensions
A preset for ESlint having some reasonable defaults
A Sandstone library to create raycast
Validate Raycast forms using Zod