Infer the scope of each token in an array of GLSL tokens
published 1.1.2 8 years agoTake an array of GLSL tokens and determine which tokens are either assignments or variable declarations.
published 2.0.2 8 years ago"Descope" an array of GLSL tokens such that they can be safely inlined alongside within another shader without causing any global variable conflicts.
published 1.0.2 9 years agoRetrieve the values defined with preprocessor statements in a selection of GLSL tokens
published 1.0.0 9 years agoConvenience wrapper for handling glslify on the client, minimising the amount of requests to glslify-deps
published 2.0.0 8 years agogl-spikes3d =========== Draws axis spikes compatible with gl-axes3d. This can be useful to illustrate selections or specific points in a point cloud
published 1.0.10 4 years agoGenerates a ray for Shadertoy-style raycasting in GLSL
published 1.0.0 9 years agoGiven a signed distance function and ray, trace a scene to find the first point of intersection.
published 1.0.0 9 years agoGet the normal vector of a position within a signed distance field.
published 1.0.0 9 years agoConvenience module for GLSL raytracing that provides a turntable camera for your scene.
published 1.0.0 9 years ago